Path of the Dragonstar
Born from the descendants of humans and beings of elemental air such as djinn, sylphs are a shy and reclusive race consumed by intense curiosity. Sylphs spend their lives blending into the crowd, remaining unnoticed as they spy and eavesdrop on the people around them. They call this hobby “listening to the wind,” and for many sylphs it becomes an obsession. Sylphs rely on their capable, calculating intellects and on knowledge gleaned from eavesdropping to deliver them from danger.
Sylphs tend to be pale and thin to the point of appearing delicate, but their skinny bodies are often more resilient than they look. Many sylphs can easily pass for humans with some effort, though the complex blue markings that often swirl across their skin reveal their elemental ancestry. Sylphs also bear more subtle signs of their heritage, such as a slight breeze following them wherever they go. These signs become more pronounced as a sylph experiences intense passion or anger, spontaneous gusts of wind tousling the sylph’s hair or hot blusters knocking small items off of shelves.
In the Dragon Empire, sylphs have shown themselves to be shrewd, cunning, and deceptively impressive. Sylphs are natural politicians and bureaucrats. Most of them abhor the Vacuum of space – the lack of their natural element is a terrifying concept to them. A legend says that if a sylph touches the Vacuum, it will rip apart the essence of their soul and scatter it into infinity.
SYLPH RACIAL TRAITS
Sylphs gain all the racial traits and abilities listed here, as well as the following.
- Atmospheric Sensitivity: Ethereal-based elemental half-breeds, including descendants of Air and Fire, are sensitive to planetary atmosphere. Their elemental ancestry allows them to sense the contents of a planet’s atmosphere with a DC 10 Perception check. See Atmospheric Effects for information on different atmospheres.